Much like Civilization VI on the iPad, Civilization VI on the iPhone isn't cheap. Here's what you'll need to play Civilization VI on iPhone. Budget devices like the iPhone SE or iPhone 6s won't cut it. If you want to play Civilization VI on the iPhone, you'll need a relatively newer iPhone. The Civilization VI download size is 3.36GB, making it one of heavier games on iOS. We've spent some quality time with the final build of Civilization VI for the iPhone and here's what you need to know about Civlization VI before downloading it from the App Store. From managing the well-being of your citizens to fending off attacks from neighbouring regions, Civilization has been exclusive to the PC for the longest time. It's the latest in a long-running series of turn-based strategy games that has you managing a civilization through the ages. It’s the latest iteration of one of the busiest strategy games of all time running in a device that fits in our pockets.Not content with being on PC, iPad, and soon, the Nintendo Switch, Civilization VI is now available on the iPhone. The layout may be different, but it’s as complex as anything you’ll find on the Mac or PC, aside from some concessions such as a lack of animations for world leaders during their pompous threats and brags in diplomatic cutscenes. Pocket powerīut rest assured, even though you may need to look at the map a little too closely, even though you may struggle with the minimalized UI elements if you’re new to the series, this is still Civ. Let’s hope this inspires other developers to bring more powerful games to the iPhone as well. And I said at the beginning, I’m surprised it runs on the iPhone at all, even with our praise of the massively impressive A12 Bionic processor. ![]() Considering how much is going on in Civ at times, I don’t think that’s unreasonable. I also didn’t get a chance to see how well it plays on a phone besides the iPhone XS Max, although the requirements say you should only play it on the iPhone 7 and above. So here’s a couple of warnings: I never got to test the local-network multiplayer mode during my time with the beta (and no, there’s no online option). I’ve been playing Civilization VI (and Civilization in general) for years now, so there’s a lot of muscle memory involved.Īlthough it’ll be kind of cool to see if you conquer the world as quickly as Alexander did. But I realized early on that I feel this way in large part because Aspyr is simplifying concepts I’m already familiar with. In some ways I like it more than the iPad version. The “Next Turn” button no longer looks as big as the moon: It sits resting in the lower right-hand corner, always at the ready but never in the way. The battery icon isn’t so intrusive anymore. Unlike on the iPad, the icons take up no more space than they need to. This version even comes with some iPhone-focused shortcuts, such as the way you can close a menu by tapping the screen with three fingers at once. If you want to see how you’re doing regarding the various victory conditions, click on your leader’s icon in the upper right. Need to find maps for resources? Press the little slider in the lower left. Once open, they look much as they do on larger screens. The civics and technology trees? You’ll find through in small, circular buttons with familiar icons in the upper-left corner. ![]() Everything else, though, is smartly in reach. ![]() The focus, rightly, is always on the map itself, which sprawls beautifully across the screen of my iPhone XS Max. ![]() On the iPad, the changes from PC to tablet chiefly amounted to bigger buttons (and a massive battery meter), but here Aspyr significantly modified some elements while keeping them in their expected locations. This is essentially the same game you’d play on the iPad, although it comes with a few design changes to accommodate the smaller screen.
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